package activepieces;

import structs.*;
/**
 * PlayerStructure
 */
public abstract class PlayerStructure {
    protected Vertex location;

    public PlayerStructure(Vertex location) {
        this.location = location;
    }

    public Vertex getLocation() {
        return location;
    }

    public void setLocation(Vertex newLocation) {
        location = newLocation;
    }
}
